macOS Engineer

About the team

Flutter is the most popular multi-platform UI toolkit, with support for desktop, mobile, and web applications. The team is constantly looking to improve integration, performance, and fidelity for each native platform. We’re seeking software engineers who have the skills and experience to help us with all that on the macOS platform.

The Flutter Desktop Team is responsible for the desktop-specific (Windows, macOS, Linux) embeddings of the Flutter engine, which includes enabling platform plugins, nesting platform views inside Flutter apps, and wiring-up accessibility hooks on those platforms – and anything else that helps Flutter feel “native” when run in those environments.

About the position

In the “macOS Engineer” role you’ll be part of the team that makes Flutter apps the absolute best they can be when running on macOS, including:

  • Designing and building multi-window support.
  • Building support for macOS system menu integration.
  • Integrating Flutter with system services like accessibility, file selection, printing, clipboard, drag and drop.
  • Adding support for nesting macOS UI views inside Flutter apps.
  • Delivering outstanding performance on macOS.
  • Nurturing a thriving community of contributions from open-source developers by reviewing GitHub issues and pull requests.

Our values

Mentorship

Upon joining Google, you will be paired with a formal mentor, who will help guide you in the process of ramping up, forging relationships, and learning the systems you’ll need to do your job. Your manager can also help you find mentors who can coach you as you navigate your career at Google. In addition to formal mentors, we work and train together so that we are always learning from one another, and we celebrate and support the career progression of our team members.

Inclusion

Here on the Flutter team and at Google, we embrace our differences and are committed to furthering our culture of inclusion. In addition to groups like the Flutteristas, Employee Resource Groups (ERGs) are employee-initiated networks for supporting underrepresented employees and their allies with shared values of creating belonging across their communities and Google.

Work-Life Balance

Our team also puts a high value on work-life balance. Striking a healthy balance between your personal and professional life is crucial to your happiness and success here, which is why we aren’t focused on how many hours you spend at work or online. Instead, we’re happy to offer a flexible schedule so you can have a more productive and well-balanced life—both in and outside of work.

Job location

Any Google office location, or fully remote in a timezone 3 hours behind or ahead of Pacific Standard Time (US West Coast).

Job responsibilities

  • Design, implement, and maintain a best-of-breed Flutter macOS engine embedding
  • Simplify and improve the tooling required to build Flutter macOS apps
  • Respond rapidly to macOS platform updates
  • Support Flutter accessibility on macOS
  • Minimize the memory and file-size footprint required by Flutter macOS apps
  • Streamline Flutter’s mechanism for embedding native macOS UI views or communicating with native macOS libraries

Traits that will help you in this role

  • Enjoys working in a team environment.
  • Self-motivated and possesses a good work ethic.
  • Loves simple and elegant solutions to complex problems.
  • Ability to see how things might fail in unexpected ways.
  • Can efficiently navigate ambiguity by evaluating potential solutions and weighing pros and cons.

Qualifications

Minimum qualifications

  • Experience with Objective-C software development
  • macOS experience, in particular with AppKit and macOS app architecture
  • Proficient in written English

Preferred qualifications

  • Experience with XCode
  • Experience with accessibility APIs
  • Enjoys working in a team environment

To apply

Please apply by filling out the following form.